As well as a little bit of 3 and 6, due to their relationship with 9. Tropes that apply to the series as a whole (and only the series as a whole): Ironically, Danganronpa is far more popular than Zero Escape, perhaps in part due to its usage of the same tropes which Uchikoshi intentionally avoided, such as a school setting and young protagonists. (Our pages for each game tend to be relatively spoiler-free regarding other games, but try to be wary regardless.)Ĭompare to the Infinity series, which Kotaro Uchikoshi also had a hand in writing and shares some themes and twists with Zero Escape, as well as Danganronpa, the creator of which is friends with Uchikoshi, which leads to them inspiring each other with their games. The games are also well-known for having shocking twists and turns in their plotlines because of this, beware of spoilers, even when reading information about one game without having played the others. Released in 2017 for Steam, the PS4 and the Vita.Ĭommon themes include science and pseudoscience, more specifically the connection between human minds and to what extent that can be brought to. The Nonary Games: A bundle containing an Updated Re-release of 999 (that contains higher quality graphics and voice acting), and a straight port of VLR.Released for Steam, 3DS, Vita and later the PS4. This game was placed on hold due to the previous games' lack of sales in Japan, before finally being released in June 2016. However, the game this time is not the Nonary Game, but the "Decision Game", which forces the players to commit horrible acts if they want to make it out of the facility. Zero Time Dilemma (ZTD): Once again, nine people (some of whom return from previous games) are trapped in an underground facility.The game this time is the "Nonary Game: Ambidex Edition", which allows for the players to "ally" or "betray" each other in special cases, in an attempt to rack up 9 points so that the only exit to the facility is unlocked, and only for the person with 9 points. Virtue's Last Reward (VLR): PhD student Sigma is captured in his car one night and transported to an unknown facility, where he awakes with eight other people. Released for the DS in 2009 in Japan, 2010 internationally. He and the others, unwilling participants in what is called the "Nonary Game", then split up in an attempt to seek a way out. The players then discover that the replica is sinking, and in 9 hours, the ship will be crushed due to the pressure. Nine Hours, Nine Persons, Nine Doors (999): College senior Junpei is kidnapped one night in his apartment, and he awakes on a replica of the Titanic along with eight other people.The further details of this premise vary depending on the game. As they play, they work to figure out where they are and who Zero is. The game consists of the players, each equipped with bracelets with numbers on them, using said bracelets to open doors that lead to puzzles, eventually finding and opening the number 9 door which leads to freedom note except in ZTD, in which Zero moves them to each room and the door is the X door. Each game involves nine individuals waking up and finding themselves in an unknown location, in which they are forced to play a Deadly Game by somebody named Zero. Zero Escape is a trilogy of Visual Novels for handheld systems published by Chunsoft (now known as Spike Chunsoft) and directed and written by Kotaro Uchikoshi.
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